FFTPatcher README

To use the "Patch ISO" feature on Playstation ISOs, you'll need an ISO that 
was ripped as "Mode 2" and "2352 bytes/sector". You'll also need Pixel's 
CD-Tool program, available at http://www.nobis-crew.org/cd-tool/

Some info about each page on the editor:
  Abilities:
    All usable abilities, reaction abilities, support abilities, and movement abilities.
    To apply changes on this page to your game:
      PSP:
        Use the CWCheat codes or patch your ISO
      PSX:
        Use the Gameshark codes or patch SCUS_942.21 and BATTLE.BIN. -or-
          Patch the ISO as a whole.
        Note: Gameshark codes are not generated for changes to the "Effect" option.
        
  Items:
    All items, weapons, equipment, etc. and some of their attributes. 
    "Inflict Status" and "Item Attributes" are edited on separate page.
    To apply changes on this page to your game:
      PSP:
        Use the CWCheat codes or patch your ISO
      PSX:
        Use the Gameshark codes or patch SCUS_942.21 -or-
          Patch the ISO as a whole.

  Item Attributes:
    Each item here is a set of attributes an item can have when it is equipped.
    To apply changes on this page to your game:
      PSP:
        Use the CWCheat codes or patch your ISO
      PSX:
        Use the Gameshark codes or patch SCUS_942.21 -or-
          Patch the ISO as a whole.
     
  Jobs:
    All jobs/classes in the game and their properties.
    To apply changes on this page to your game:
      PSP:
        Use the CWCheat codes or patch your ISO
      PSX:
        Use the Gameshark codes or patch SCUS_942.21 -or-
          Patch the ISO as a whole.
        
  Job Levels:
    The requirements to unlock certain jobs and the JP required to advance in job level.
    To apply changes on this page to your game:
      PSP:
        Use the CWCheat codes or patch your ISO
      PSX:
        Use the Gameshark codes or patch SCUS_942.21 -or-
          Patch the ISO as a whole.

  Skill Sets:
    The skills each job can use.
    To apply changes on this page to your game:
      PSP:
        Use the CWCheat codes or patch your ISO
      PSX:
        Use the Gameshark codes or patch SCUS_942.21 -or-
          Patch the ISO as a whole.

  Monster Skills:
    The skills each monster class can use.
    To apply changes on this page to your game:
      PSP:
        Use the CWCheat codes or patch your ISO
      PSX:
        Use the Gameshark codes or patch SCUS_942.21 -or-
          Patch the ISO as a whole.
    
  Action Menus:
    The "menu" that shows up when you select a certain ability in battle. 
    For example, 06 Item's default Action Menu is "Item Inventory", which brings up a list
    of items in your inventory to use.
    To apply changes on this page to your game:
      PSP:
        Use the CWCheat codes or patch your ISO
      PSX:
        Use the Gameshark codes or patch SCUS_942.21 -or-
          Patch the ISO as a whole.
    
  Status Effects:
    The behavior of all status effects a unit can have.    
    To apply changes on this page to your game:
      PSP:
        Use the CWCheat codes or patch your ISO
      PSX:
        Use the Gameshark codes or patch SCUS_942.21 -or-
          Patch the ISO as a whole.
        
  Inflict Statuses:
    Certain abilities can inflict statuses on their targets when they are used.
    This is where those are edited.
    To apply changes on this page to your game:
      PSP:
        Use the CWCheat codes or patch your ISO
      PSX:
        Use the Gameshark codes or patch SCUS_942.21 -or-
          Patch the ISO as a whole.
        
  Poaching:
    Determines what items can be found by poaching monsters.
    To apply changes on this page to your game:
      PSP:
        Use the CWCheat codes or patch your ISO
        NOTE: It is not possible to select any of the new multiplayer items.
      PSX:
        Use the Gameshark codes or patch SCUS_942.21 -or-
          Patch the ISO as a whole.

  Font:
    Determines how characters and symbols appear on the screen.
    The "Width" field tells the game how much space to allow when drawing the character
    on the screen.
    To apply changes on this page to your game:
      PSP:
        Use the CWCheat codes or patch your ISO
      PSX:
        Use the Gameshark codes -or-
          Generate FONT.BIN and patch BATTLE.BIN -or-
          Patch the ISO as a whole.

  ENTD:
    "Events" and "Battles" that take place in the game and the units that appear in them.
    To apply changes on this page to your game:
      PSP:
        Patch your ISO
        NOTE: It is not possible to select any of the new multiplayer items for the equipment fields.
      PSX:
        Generate ENTD files -or-
          Patch the ISO as a whole.
